IamGroot |
Apr 12 2021, 03:22 PM
Post
#16
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Lieutenant Group: Members Posts: 512 Submissions: None Joined: 30-March 21 Member No.: 125,269 |
How can a deactive mod cause out of sync? Buggy Voobly client? Why don't you report it? |
Black Adder |
Apr 12 2021, 04:33 PM
Post
#17
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Lieutenant-General Group: Administration Posts: 3,006 Submissions: None Joined: 9-April 04 From: Praha, Czech Republic Member No.: 5,110 |
It's because the mod was badly done and AoM has some files that can generate others, and that's what happened - so when the mod is deactivated, it properly deapplies its own files, but doesn't know about the new, external one, which is left in place and causes the problem. This is also why with UIs you need to run Vanilla first and only after Titans for it to work on both versions. Which is why there are random problems cropping up all the time with people's games, often caused exactly by some faulty mod. And why clean reinstalls (back-up saves/recs/maps/scenarios, uninstall, game folder delete, re-install) usually help. |
TOAO_ChronoJJ |
Apr 13 2021, 06:31 AM
Post
#18
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Lieutenant-General Group: Staff Alumni Posts: 3,527 Submissions: None Joined: 30-October 03 From: ? Member No.: 549 |
QUOTE([DoD�) Hellsravage,Apr 11 2021, 03:44 AM] I noticed a relic I had never seen before in a game. I think it was the siege ship bonus one. Then you've got the bad file, and need to delete as Ippert explains above. |
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