MasterOfFreedom |
Jun 29 2020, 12:26 PM
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#1
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Master-Of-Freedom Group: Administration Posts: 3,587 AOM Replays: 31 Submissions: 1 Joined: 26-September 07 Member No.: 59,058 |
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NyanRacingCat |
Jun 29 2020, 02:57 PM
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#2
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Colonel Group: Members Posts: 1,619 AOM Replays: 221 Submissions: None Joined: 9-August 08 Member No.: 68,492 |
Nice that they also reset the ladder. The ladder at low elo on EE actually very active with lots of players and all my 3 matches were almost no search time. |
Mirez |
Jun 29 2020, 05:21 PM
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#3
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Grand Hustle Pimp Group: Members Posts: 16,282 AOM Replays: 98 Submissions: None Joined: 12-October 06 From: The Netherlands Member No.: 46,031 Gamertag: IamMirezNL |
QUOTE Added the ability to repair any allied structures that are not flagged with the NoAllyRepair flag. (Currently, only the Wonder has this flag.) So you can now help allies build town centers. This gives opportunity for all kinds of teamgame shenanigans. A norse player can help his atty ally build a tc in archaic. Heck he can build the entire thing as long as the atty player starts it. Also if you do a villager rush with undermine, the norse player can assist with grabbing the tc afterwards. |
MasterOfFreedom |
Jun 29 2020, 06:03 PM
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#4
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Master-Of-Freedom Group: Administration Posts: 3,587 AOM Replays: 31 Submissions: 1 Joined: 26-September 07 Member No.: 59,058 |
QUOTE(Mirez @ Jun 29 2020, 06:21 PM) QUOTE Added the ability to repair any allied structures that are not flagged with the NoAllyRepair flag. (Currently, only the Wonder has this flag.) So you can now help allies build town centers. This gives opportunity for all kinds of teamgame shenanigans. A norse player can help his atty ally build a tc in archaic. Heck he can build the entire thing as long as the atty player starts it. Also if you do a villager rush with undermine, the norse player can assist with grabbing the tc afterwards. You can't help build TCs, you can only repair them. |
Mirez |
Jun 30 2020, 04:21 AM
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#5
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Grand Hustle Pimp Group: Members Posts: 16,282 AOM Replays: 98 Submissions: None Joined: 12-October 06 From: The Netherlands Member No.: 46,031 Gamertag: IamMirezNL |
Ah so they've changed that again, pitty. |
kletmestickit |
Jun 30 2020, 04:24 AM
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#6
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Lieutenant Group: Members Posts: 508 AOM Replays: 0 Submissions: None Joined: 11-November 19 Member No.: 124,443 |
QUOTE(MasterOfFreedom @ Jun 29 2020, 06:03 PM) QUOTE(Mirez @ Jun 29 2020, 06:21 PM) QUOTE Added the ability to repair any allied structures that are not flagged with the NoAllyRepair flag. (Currently, only the Wonder has this flag.) So you can now help allies build town centers. This gives opportunity for all kinds of teamgame shenanigans. A norse player can help his atty ally build a tc in archaic. Heck he can build the entire thing as long as the atty player starts it. Also if you do a villager rush with undermine, the norse player can assist with grabbing the tc afterwards. You can't help build TCs, you can only repair them. when can we build? |
Tom_R1ddle |
Jun 30 2020, 12:37 PM
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#7
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Brigadier Group: Members Posts: 2,193 AOM Replays: 172 Submissions: None Joined: 16-June 10 Member No.: 104,227 |
Atlantean GENERAL Reduced the amount of Favor generated per Town Center from 0.25/s to 0.225/s. Nice joke UNITS Myrmidon: Increased unit speed from 4 to 4.3. Myrmidon: Increased unit health from 110 to 120. Nice joke x2 This post has been edited by Tom_R1ddle: Jun 30 2020, 12:41 PM |
MasterOfFreedom |
Jun 30 2020, 12:40 PM
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#8
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Master-Of-Freedom Group: Administration Posts: 3,587 AOM Replays: 31 Submissions: 1 Joined: 26-September 07 Member No.: 59,058 |
QUOTE(Tom_R1ddle @ Jun 30 2020, 01:37 PM) Atlantean GENERAL Reduced the amount of Favor generated per Town Center from 0.25/s to 0.225/s. Nice joke It's only for DM as you can see in the final version of the notes. :silly: |
Tom_R1ddle |
Jun 30 2020, 12:42 PM
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#9
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Brigadier Group: Members Posts: 2,193 AOM Replays: 172 Submissions: None Joined: 16-June 10 Member No.: 104,227 |
QUOTE(MasterOfFreedom @ Jun 30 2020, 12:40 PM) QUOTE(Tom_R1ddle @ Jun 30 2020, 01:37 PM) Atlantean GENERAL Reduced the amount of Favor generated per Town Center from 0.25/s to 0.225/s. Nice joke It's only for DM as you can see in the final version of the notes. :silly: They still dont upload their "official" forum https://www.ageofempires.com/news/aom-update-28-preview/ So if it only for dm, idk where are final changes |
NyanRacingCat |
Jun 30 2020, 01:09 PM
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#10
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Colonel Group: Members Posts: 1,619 AOM Replays: 221 Submissions: None Joined: 9-August 08 Member No.: 68,492 |
(IMG:https://i.imgur.com/hFGizSx.png) Not sure about the hunting update, can still check they are hunting or not. |
MasterOfFreedom |
Jun 30 2020, 01:30 PM
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#11
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Master-Of-Freedom Group: Administration Posts: 3,587 AOM Replays: 31 Submissions: 1 Joined: 26-September 07 Member No.: 59,058 |
QUOTE(Tom_R1ddle @ Jun 30 2020, 01:42 PM) QUOTE(MasterOfFreedom @ Jun 30 2020, 12:40 PM) QUOTE(Tom_R1ddle @ Jun 30 2020, 01:37 PM) Atlantean GENERAL Reduced the amount of Favor generated per Town Center from 0.25/s to 0.225/s. Nice joke It's only for DM as you can see in the final version of the notes. :silly: They still dont upload their "official" forum https://www.ageofempires.com/news/aom-update-28-preview/ So if it only for dm, idk where are final changes Maybe the one i posted? Maybe not the one that literally says preview? :silly: :silly: :silly: |
Harmsway |
Jun 30 2020, 04:16 PM
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#12
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Lance Corporal Group: Members Posts: 98 AOM Replays: 0 Submissions: None Joined: 18-March 19 Member No.: 123,979 |
This patch was a real hardcore nerf to Fu Xi. His early mytic power is not fine-tuned, its completely REMOVED from the game. China is back to mediocre. This balance team… Jesus. |
mG_Despair |
Jul 1 2020, 01:26 AM
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#13
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Field-Marshal Group: Members Posts: 8,247 AOM Replays: 135 Submissions: None Joined: 9-June 04 Member No.: 6,543 |
QUOTE(Tom_R1ddle @ Jun 30 2020, 01:37 PM) Atlantean GENERAL Reduced the amount of Favor generated per Town Center from 0.25/s to 0.225/s. Nice joke UNITS Myrmidon: Increased unit speed from 4 to 4.3. Myrmidon: Increased unit health from 110 to 120. Nice joke x2 Myrm boosts are a little suspect - but buffing hippolita is much worse. Unfortunately as I've said before oddy is so strong that he's influenced the greek meta to the point where the other age2 archers are being buffed when they shouldn't be. Greek heroes aren't used as heroes anymore really - their primary is value engines with fast advances. Oddy has really warped peoples mindset. QUOTE(Harmsway @ Jun 30 2020, 05:16 PM) This patch was a real hardcore nerf to Fu Xi. His early mytic power is not fine-tuned, its completely REMOVED from the game. China is back to mediocre. This balance team… Jesus. Give them a little more time.... From recent topics here and recent changes its clear the balance team is engaging with the community and working to try to improve things. Looking at the Chinese portion it looks like they are trying to slowly tune up some overnerfed/awkward things. I'd imagine if great flood proves too weak (which is probably) will, they will continue to work on it. Don't ignore the many little chinese boosts in here - afterall, if things functioned better, Fu Xi ideally wouldn't resolve around doing that all the time anyway. Kudos to balance team - and the cyclone cheat is hilarious. Overall though, good patch, don't agree with everything but seems to be heading the right way. Its very nice to see people involved with the patch engaging positively - thanks guys. This post has been edited by mG_Despair: Jul 1 2020, 01:28 AM |
ForestSpirit |
Jul 1 2020, 01:45 AM
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#14
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Lance Corporal Group: Members Posts: 85 AOM Replays: 9 Submissions: None Joined: 18-July 18 Member No.: 123,426 |
@masteroffreedom Atty heroes are currently not doing the full damage vs set animals on the new patch. :whistling: also when traitor is used on set animals, they go back to being mother nature units. This post has been edited by ForestSpirit: Jul 1 2020, 01:46 AM |
NyanRacingCat |
Jul 1 2020, 02:59 AM
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#15
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Colonel Group: Members Posts: 1,619 AOM Replays: 221 Submissions: None Joined: 9-August 08 Member No.: 68,492 |
Fu Xi can gain an advantage and snowball from early game esp. vs someone at lower elo, but weaker in the late game. Nü Wa and Shennong basically disappeared from 1v1 after 2.6 already, they are kind of handicap pick. Some units nerf could be partly reversed, also Chinese have way more unless technologies than others due to more expensive but with the same effect or even weaker too. Example: Feet of the Jackal - 200G 10 Favor +25% HP, +20% attack, and +6 special attack range Golden-banded Staff - 250W 10 Favor +30% attack Basically most myth units upgrade has a sum of +50% or above or cheaper, Monkey King is a copy of Anubis. Not to mentions Stone Armor when it damages upon death got nerfed so much already. Myth units are not balanced esp. for those over-nerfed like War Salamander and Terracotta Warrior, the cost of getting favor for China already higher. Imperial Examination and Geyser still on the weak end of Heroic GP and Earth Dragon is the weakest myth age GP. War Chariot could be a solution to China's bad late game, but right now just way too costly for Castle upgrade and only trainable from Castle at an expensive cost. A lot of things actually are small changes, other than Scout Cavalry seems to be a unit both non-China and China players not happy about. Other than China, I think mostly Set too strong and Thor and Kro too weak. (Not sure about Ra because it is barely picked at high level.) This post has been edited by NyanRacingCat: Jul 1 2020, 03:06 AM |
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