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V_One vs TE|PuReBall, eldar vs ork on Meeting of Minds
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PuReBall
post Sep 9 2005, 09:19 PM
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Provided by PuReBall

(IMG:./images/maps/dow/meeting_of_minds.jpg) Team 1
(IMG:./images/races/dow/eldar.jpg) V_One
1589
Team 2
(IMG:./images/races/dow/ork.jpg) TE|PuReBall
1718
Game Details:
Game Version: 1.4 Start Resources: Standard
Game Type: Rated Resources Rate: Standard
Played: 10 Sep 05 Match Length: Average (10-30 minutes)
Winner: Game Speed: Normal
Map: Meeting of Minds Saved Name: DS6221_V_One_v_TE_PuReBa
Max Players: 2 File Size (zipped): 210.1KB
Win Conditions:    
Poster Comments:



gg very long and LOTS of lp swapping and carnage. have your body count to full on this one, the craters are painted green with ork bodies -_-i still say its to hard to counter eldar with mass CC, you hardly do any damage.and again, entangle my stormboyz and the jump ability disapeares until they are out of entangle :angry:

This post has been edited by PuReBall: Sep 9 2005, 09:40 PM

Attached File(s)

 
Attached File DOWS6221_V_One_vs_TE_PuReBall_Meeting_of_Minds.zip
( 210.09k ) Number of downloads: 331
 




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p3tur4b0
post Sep 9 2005, 09:57 PM
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Yeah guardians are waaaaay overpowered for what you pay into them.

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PuReBall
post Sep 9 2005, 10:00 PM
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QUOTE(Stinger @ Sep 10 2005, 02:57 AM)
Yeah guardians are waaaaay overpowered for what you pay into them.
*




i hope thats not sarcasm seing as though every warlock you buy gives you more pop cap with eldar ......

and the fact a 120 rec squad +warlock can beat marine squads with plasma -_-

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p3tur4b0
post Sep 9 2005, 10:03 PM
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No sry it wasnt meant to be sarcasm just me stating the obvious again :)

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PuReBall
post Sep 9 2005, 10:09 PM
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ok^^ it just seemed a bit sarcy :D

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luis_mx
post Sep 9 2005, 10:31 PM
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really offtopic but when is the reset coming?

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$gtPopp3r
post Sep 10 2005, 03:10 AM
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you mean a 130 req squad, now.....

the pop cap thing always struck me totally over the top....eldar are supposed to be about webway gates, to some extent, yet you can easily max out your pop without a single one....

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ocelete
post Sep 10 2005, 03:12 AM
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Tranj said that they were told by gamespy that reset would be done yesterday, but due to internal GS problems, wont be reseted until monday actually.

And pureball, i dont defend eldar here, dont know if they are still op or not, but guardian squads now cost 130 ;)

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Blood_Ravens
post Sep 10 2005, 06:14 AM
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i dunno but =/
to me it seemed v_one shoulda won. he kept killing untill he couldnt kill nemore. pure just kept throwing units at him, losing horribly every time.

and stormys countered his army very nicely, he just had very nice micro.


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[mp]killer
post Sep 10 2005, 07:11 AM
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i know this is offtopic and i would like to react on the replay but i dont have 1.4 yet :confused: if i dl it it just get stuck :cry:

and nice too see ur orks getting some power back :D i hope u can make all of ur whining true now XD with some stronger orks

-killer

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psychodil
post Sep 10 2005, 07:56 AM
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Looks like pureballs superior econ management compensated for the fact that mass melee< mass ranged. Also tier 3 orks vs tier 1.5 eldar should have been much easier than this.

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Gomasso
post Sep 10 2005, 09:26 AM
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reset commin monday.

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ecLipser
post Sep 10 2005, 10:52 AM
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QUOTE(PuReBall @ Sep 10 2005, 09:00 AM)
and the fact a 130 rec squad +warlock can beat marine squads with plasma -_-
*


U wrong.

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seventh
post Sep 10 2005, 10:58 AM
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he already knows that.

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ecLipser
post Sep 10 2005, 02:00 PM
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Btw great game by PureBall. Really good one. Stormboyz harassed eldars base good and one thing reminded me about old SCBW days when eldar attacked and Pure didnt fight him but just went straight to eldars base =). Btw u beated very strong and big army =) there was everything WS DR Guards, BLs upgrades etc... WP Pure.

This post has been edited by ecLipser: Sep 10 2005, 02:04 PM



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