MeditationError |
Mar 17 2009, 05:59 AM
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#1
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Corporal Group: Members Posts: 110 Submissions: None Joined: 6-March 07 Member No.: 95,156 |
I've just started integrating attack-move instead of normal move into my game. It's not rocket-science, but when you're queuing up capping orders, if you attack-move to the next point and then cap it, your guardians stop at max range as soon as they spot an enemy, giving you much more time to get your grenade off. |
TibblesEvilCat |
Apr 15 2009, 05:56 PM
Post
#2
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Tibbles Group: Members Posts: -49 Submissions: None Joined: 24-February 05 Member No.: 14,474 |
nice tip, get into the habbit of facing your squads alot like heavy weapon teams, this allows the ai to shoot rather than the horrid problems of "find cover". be warned this overide of the "find cover" only works 3 seconds a pot, so to minmise any real hard problem face squads in cover |
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