[StR]Sinister |
May 3 2007, 03:10 PM
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#1
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Colonel Group: AOE3 Expert Posts: 1,964 Submissions: None Joined: 25-October 03 Member No.: 102 |
Provided by [StR]Sinister
Hhhmm long, lame but a very nice watch imo. 1h10 mins full of action, ups and downs... We were close to resigning but then the wacky wakina strat kicks in! It was the only way we could still win after aztec got sea... Rlly enjoyed playing this one, although it was laggy at times. I don't post lots of games, but this ones awesum to check out just for the action! (sum people still age 3 after 40 mins xD) Attached File(s)
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youandme_ |
May 3 2007, 05:13 PM
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#2
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Sergeant Group: Members Posts: 178 Submissions: None Joined: 1-April 07 Member No.: 53,490 |
woot, 1 hour 10 minutes long game, just what i've been looking for :) |
[LoSt-]Flipydippy |
May 3 2007, 05:15 PM
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#3
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Brigadier Group: Members Posts: 2,173 Submissions: None Joined: 3-July 06 From: Ohio Member No.: 40,947 |
Will watch :thumbsup: |
[_V_V_]George_uk |
May 3 2007, 05:48 PM
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#4
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Major Group: Members Posts: 1,184 Submissions: None Joined: 26-October 05 From: England Member No.: 21,166 |
I can't believe how much more powerful those tps made those wakinas. Especially the attack, those cuirs when the tps were around died so quickly. At one point you had 330hp wakinas :P I think you should also have massed mighty warhuts on the battlefield and spewed wakinas out on the spot. More raiding? I really liked the erk raiding too, especially when you split them into 2 groups, one for sioux and one for the spanish so the rods were all over the place, then you hit n run the vills, 1 hit killing vills. Very nice. GG guys, never thought I'd see late game Sioux + Spanish win French + Aztec :D |
[StR]Sinister |
May 4 2007, 01:27 AM
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#5
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Colonel Group: AOE3 Expert Posts: 1,964 Submissions: None Joined: 25-October 03 Member No.: 102 |
Well, if the battle would have been at one place ( we were actually moving around all the time), then I could have made teepee's closer for like 600 hp wakina. U can guess what attack those things have then :P |
Black_Ice |
May 4 2007, 12:55 PM
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#6
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Lieutenant-General Group: AoE3 Gosu Posts: 3,485 Submissions: None Joined: 23-October 05 Member No.: 20,807 |
was nice ya, but 5 mortars well covered wud have been better than all those units they wasted :X, mortars 1hit the tepees no? |
[StR]Sinister |
May 4 2007, 03:35 PM
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#7
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Colonel Group: AOE3 Expert Posts: 1,964 Submissions: None Joined: 25-October 03 Member No.: 102 |
I think all those wakina can rebuild them faster ^^ |
MaXiMuS_ |
May 4 2007, 03:56 PM
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#8
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Warrant Officer Group: Members Posts: 339 Submissions: None Joined: 25-July 05 Member No.: 18,339 |
warchief would kill those with 1 hit I guess :P and sini even had stealth wc ^^ |
Black_Ice |
May 4 2007, 05:25 PM
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#9
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Lieutenant-General Group: AoE3 Gosu Posts: 3,485 Submissions: None Joined: 23-October 05 Member No.: 20,807 |
okok, OP whiners, ur next topic! bite it |
NanoX |
May 4 2007, 07:17 PM
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#10
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Lieutenant Group: Gold VIP Member Posts: 732 Submissions: None Joined: 26-March 06 Member No.: 35,238 |
lol I've never seen that before.. Didn't know that those teepees make wakina so much stronger (but u need 3 cards...). Hard to beat 330hp wakina which are so cheap :) But after 1hour still 3. age one person... that's a bit "arghh". |
[_V_V_]George_uk |
May 5 2007, 05:20 AM
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#11
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Major Group: Members Posts: 1,184 Submissions: None Joined: 26-October 05 From: England Member No.: 21,166 |
It's not just 330HP, its ridiculously high attack too but you don't see it in the UI. I'm not sure how much the attack exactly rises by but those cuirs died like flies to wakina fire with tp's around. This post has been edited by George_uk: May 5 2007, 05:22 AM |
[StR]Sinister |
May 5 2007, 06:20 AM
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#12
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Colonel Group: AOE3 Expert Posts: 1,964 Submissions: None Joined: 25-October 03 Member No.: 102 |
Well it rises like, the hp does... So therefor my guess is that they had around 70 attack at certain moments. Then again, the warchief aura + firepit dance is calculated after, so they get like +25% extra attack out of 70 too... Most effective units at teepee are wakina cuz of range, tashunkle cuz of stealth and the warchief ofcourse. Making dogs in stealth mode is ftw imo :D |
Viper |
May 5 2007, 07:07 AM
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#13
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ViperBot™ Group: Staff Alumni Posts: 22,033 Submissions: None Joined: 6-October 04 From: Adelaide, South Australia Member No.: 10,610 |
I thought I should vote a 9 just coz everyone else voted a 10 :P Nah, IMO it dragged out a bit long. The game was over well before they resigned. There was just no way they could win against wakina's that could beat cuirassiers. |
Viper |
May 6 2007, 11:04 AM
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#14
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ViperBot™ Group: Staff Alumni Posts: 22,033 Submissions: None Joined: 6-October 04 From: Adelaide, South Australia Member No.: 10,610 |
This one is for you Sini: GOTW :thumbsup: Bias ftw. |
[StR]Sinister |
May 6 2007, 11:36 AM
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#15
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Colonel Group: AOE3 Expert Posts: 1,964 Submissions: None Joined: 25-October 03 Member No.: 102 |
is it just me or did u remove that other game faster than usual ^^ |
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