RTS-Sanctuary is a community site open to everyone who enjoys playing Real-Time Strategy games including Ensemble Studios' "Age of" series, Relic's "Dawn of War" series and Blizzard's StarCraft series. The focus of this site is on providing an excellent collection of expert and general game replays as well as a friendly place to discuss game strategy. The main elements of the site can be viewed by everyone but you will need to register to be able to download replays or post. Registration is free so come in and join us today.
Latest News From Around The Network
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The Asian Dynasties
Posted by _Taff - May 11 2013, 04:10 PM - 3 comments
AOE III: The Asian Dynasty Death Match

It is now possible to play death match rated in the AOE III: The Asian Dynasty lobby. Voobly has added both a 1v1 and a Teams Game(TG) ladder for AOE III: TAD. You can now select the Death Match ladder's in your room and play it rated.
For more information visit Here
To play on Voobly simply join this TAD Lobby
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The Asian Dynasties
Posted by _Taff - May 11 2013, 04:10 PM - 3 comments
AOE III: The Asian Dynasty Death Match

It is now possible to play death match rated in the AOE III: The Asian Dynasty lobby. Voobly has added both a 1v1 and a Teams Game(TG) ladder for AOE III: TAD. You can now select the Death Match ladder's in your room and play it rated.
For more information visit Here
To play on Voobly simply join this TAD Lobby
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Age of Empires III
Posted by Pine - May 16 2013, 03:42 PM - 0 comments
If you are interesting in trying out Age of Empires III and have never played it before, you can Download it here.
Minimum System Requirements for Age of Empires III
- Microsoft® Windows® XP
- PC with 1.4 Ghz equivalent or higher processor that supports SSE
- 256 MB of system RAM
- 2.0 GB available hard disk space
- 32x speed or faster CD-ROM drive
- 64 MB video card with HT&L
- Sound card with speakers or headphones
- Microsoft Mouse or compatible pointing device
- 56.6 Kbps or better...
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The Conquerors
Posted by AoM92 - May 15 2013, 06:53 AM - 1 comments

Not so much after we get our new DM forum, I am happy that I can announce the upcoming Oasis 2v2 DM tourney. It is the first tourney of the VCOM series, since the ladders were reset and the new system was introduced. The tournament will be on the 26th of May and will take place at Voobly. Settings&Rules: here
Prizes are:
1st: 3months gold membership + 50 pts on tg ladder 2nd: 3months silver membership + 35 pts on tg ladder 3rd: 1months silver + 25 pts on tg ladder 4th: +15 pts on tg ladder
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The Conquerors
Posted by AoM92 - May 15 2013, 06:53 AM - 1 comments

Not so much after we get our new DM forum, I am happy that I can announce the upcoming Oasis 2v2 DM tourney. It is the first tourney of the VCOM series, since the ladders were reset and the new system was introduced. The tournament will be on the 26th of May and will take place at Voobly. Settings&Rules: here
Prizes are:
1st: 3months gold membership + 50 pts on tg ladder 2nd: 3months silver membership + 35 pts on tg ladder 3rd: 1months silver + 25 pts on tg ladder 4th: +15 pts on tg ladder 5th-8th: +10 pts on tg ladder
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The Titans
Posted by Nakamura - May 20 2013, 05:58 PM - 26 comments
Version 1.5 of the AoT Fanpatch is now available on voobly, and it works excellently.
To play it, simply install it from it's official voobly page : http://www.voobly.com/gamemods/mod/31/Fan-Patch-15
Once installed, if you host a room with the FP(see game mod option), everyone who joins will be given a download option automatically, no more stress about downloads!
The change log is the following :
• Bugfixing :
-Spoiler- Hunt delete on animals being gathered from is no longer...
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The Titans
Posted by Nakamura - May 20 2013, 05:58 PM - 26 comments
Version 1.5 of the AoT Fanpatch is now available on voobly, and it works excellently.
To play it, simply install it from it's official voobly page : http://www.voobly.com/gamemods/mod/31/Fan-Patch-15
Once installed, if you host a room with the FP(see game mod option), everyone who joins will be given a download option automatically, no more stress about downloads!
The change log is the following :
• Bugfixing :
-Spoiler- Hunt delete on animals being gathered from is no longer possible Disabled the usage of the console for multiple instances Fixed an exploit involving the spawning of Ajax SPC units. Trees and gold mines no longer provide one less wood than they're supposed to. Hippolyta minion conversion bug fixed Healing spring decontruction bug fixed Undermine now works on mirror towers Walking woods now is castable on gaia trees Fixed a bug regarding docks being unable to shoot at certain water myth units Changed the basic unit stance of Leviathans from defensive to aggressive Fixed the Satyr accurate shot special Atlanteans can research draft horses now (the upgrade was accidentally not inserted) Changed the caravan unit stance to aggressive to avoid the caravan bug Oracle scouts can now garrison, and all myth unit special attacks work on them Bast upgrade bugs fixed Titan gates are now delete-able. Changed the basic unit stance of oracle heroes from passive to aggressive. All huntable and herdable animals (including set animals) are now affected by frost Caladria can now auto-heal. Caribous of Set now convert nearby herdables & Traitor now affects Caribous of Set. The kraken special attack now works on fireships. Changed the initial stance of fishing ships to aggressive. Atlantean citadel centers now provide favor Fixed a bug regarding fire siphons being unable to hit gates on higher/lower ground from their maximal range
• (optional) Map changes
-Spoiler- New maps : Lamia : A mix between alfheim and ghostland - town centers may spawn in the middle, while resources avoid the middle Ghostland : Ghostlake with snowy terrain in the middle Siwah : High hunt map with small patches of water you can walk though with units - hunt is located in them General(affecting all _fp maps) : Town center and gold mispositioning has been greatly reduced Sea of worms : Removed island Switched out the starting fort to the usual 4 starting towers Minimal closeby boar count increased from 1 to 3 Midgard : Increased minimal number of initial berries from 2 to 5 Alfheim : Cliffs now have ramps
• Deathmatch changes :
-Spoiler- • Overall Deathmatch changes : -Spoiler- Tower limit reduced from 20 to 12 Disabled titans and wonders in deathmatch All favor trickle rates made equal with norse's (0.05/s) in deathmatch All siege ship population costs increased from 3 to 4. Hunt gathering rates improved by 25% in deathmatch. All siege gets 15% bonus damage vs other siege Increased all wall build times and build speeds by 33%, reduced wall hack armor from 68% to 50% Doubled all wall costs. • Overall DM atlantean changes : -Spoiler- Sky passage limit decreased from 10 to 4 Mirror tower limit decreased from 10 to 4 Citizen hero town center build rate increased from 90% to 100% Atlantean Town center favor generation improved from 0.09/s to 0.16/s Gaia's citizens and hero citizens are granted a 1 and 1.5 hp/s persistent regenaration respectively Gaia's hero citizens cost 3 population instead of 4 Channels(Gaia) will apply to caravans as well (+20% speed) Gaia hero cost reduced by 20% Lampades ranged and special attack maximum range increased to 12 Heka gigantes hitpoints increased from 850 to 950, favor cost increased from 25 to 28 Argus base attack increased from 20 to 25 hack damage, hitpoints increased from 360 to 400 Contarius and contarius pierce armor increased by 6% Arcus and turma (and hero variants') pierce attack increased by 10% Fire siphon range increased from 15 to 17, crush damage increased by 10%, speed increased by 10% Caladria hitpoints increased from 125 to 250 Atlantean citizen and citizen hero farm gathering rates increased by 20% each Atlantean Town center hitpoints increased from 2100 to 2800 (equal with others) Dryad cost increased from 150 to 170 gold, train limit increased from 5 to 8 Kronos' price discount will affect hero destroyer conversions Volcanic forge (leto) will give all human units +6% pierce armor Focus (Kronos) will reduce oracle train time by 50% • Overall DM greek changes : -Spoiler- Increased Bellerophon recharge time from 5 seconds to 10 seconds Increased the favor gathering rate bonus on villagers from +20% to +45% Reduced underworld repair rate by 50% Zeus' favor bonus reduced from +38% to +15% Poseidon's cavalry receives a 10% hit point and attack bonus Increaded Hetairoi hitpoints by 40% Colossus favor cost increased from 25 to 30 Increased Perseus hitpoints by 20%, increased special attack range from 5 to 15 Hades' archers now cost 10% less resources Increased Polyphemus base hitpoints from by 20%, decreased special attack recharge time from 18 to 12 seconds, increased speed from 3.5 to 4.4 All greek heroes' basic attack recieves additional +100% bonus damage against myth units Increased villager build rate on town centers from 50% rate (of full) to 55% • Overall DM norse changes : -Spoiler- Norse Hersir Town center build rate increased from 50%(of total) to 80% Increased starting ulfsark count from 5 to 6 Increased ballista crush damage from 4 to 5 Fenris wolves returned to AoM strength (+20% pack bonus instead of +15%) 0.9 hp/s persistent regeneration added to all non-myth military units of Odin Odin Jarl bonus increased from +10% to +20% Throwing axeman range increased from 9 to 11 Increased walking woods' hack damage from 8 to 20. Nidhogg hitpoints increased from 2000 to 3000, hack damage increased from 30 to 40 Safeguard(Heimdall) : tower attack increased by 10% • Overall DM egyptian changes : -Spoiler- Isis' monuments now have 30% less hitpoints Mercenary train limit decreased from 10 to 8, speed increased from 4.3 to 4.5 Mercenary cavalry train limit decreased from 10 to 6 Catapult population increased from 3 to 4 Roc speed reduced from 4.8 to 4.5 Ra's monuments generate favor 10% faster Set's priests have +10% pierce damage Set's animals all take up only 1 population slot and cost 50% less favor Set TC build speed bonus increased by +15% Set's slingers get +1 attack Serpents (god power) get their hitpoints and damage doubled Starting laborer count increased from 12 to 13 Phoenix hitpoints increased from 400 to 550, crush damage increased from 30 to 35 Avenger favor cost decreased from 30 to 25
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