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EE population effectiveness ranking
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Birkaland
post Oct 5 2018, 06:02 AM
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Conditions: We have 20 empty pop | We suppose that resource costs reflect unit effectiveness. I also added training times.

MOST POPULATION EFFECTIVE
140*10=1400 (Mounted Archer) (150)
70*20=1400 (Scout Cavalry) (240)
200*6.66=1332 (War Chariot, Gastraphetes) (120, 93)
120*10=1200 (Cataphract Chinese, Bogsveigir, Fire Lance) (150, 150, 150)
115*10=1150 (Huskarl) (90)
215*5=1075 (Cheiroballista) (100)
250*4=1000 (War Elephant) (60)
100*10=1000 (Chu Ko Nu) (150)
95*10=950 (Katapeltes, Arcus, Turma) (140, 120, 140)
140*6.66=932.4 (Chariot Archer) (40)
90*10=900 (Toxotes, Hoplite, Raiding Cavalry, Throwing Axeman, Murmillo) (150, 140, 180, 160, 120)
130*6.66=865.8 (Jarl, Destroyer, Fanatic, Hetairoi) (60, 67, 80, 113)
85*10=850 (Hypaspist, Slinger) (90, 140)
80*10=800 (Ulfsark, Peltast) (90, 90)
120*6.66=799.2 (Myrmidon, Hippikon) (93, 100)
110*6.66=732.6 (Prodromos) (67)
70*10=700 (Halberdier, Axeman, Spearman) (120, 100, 90)
100*6.66=666 (Contarious, Camel) (113, 47)
60*10=600 (Khopesh Swordman) (80)
LEAST POPULATION EFFECTIVE

This post has been edited by Birkaland: Oct 8 2018, 08:09 AM

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NyanRacingCat
post Oct 7 2018, 11:34 AM
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Not very useful, a lot of unit is over price .

War Chariot is a unit you should never build. Some of the math is wrong too.

95*6.66=632.7 (Turma) <- You putted Turma as 3 pop.

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Birkaland
post Oct 7 2018, 12:14 PM
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Thanks for correction, wikia provided fake info about Turma. The War Chariot is very good late game unit in my opinion.

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NyanRacingCat
post Oct 7 2018, 01:55 PM
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With same resource and pop you can just make 3 Scout Cavalry
Which gave you almost 2 times of attack, more hit point and speed.
It is the most over priced unit in EE.



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